It's just a different scenario with different enemy sprites, but the base of the level is the same. I mean, your level style almost don't change from one to another. After that, I realized your levels were almost the same. I judged your game really good until the second castle. Savestates are not really necessary to beat the game, and that's a good thing. LEVELS (6.5/10): Like it was already said, I agree you made simple levels which resemble the original SMW in difficulty. Original musics with original graphics for original ambients. Just like the musics, you were very original by using them without repetition. GRAPHICS (10/10): I assume you had a lot of work on graphics. You almost didn't repeat them, what created a nice and original atmosphere for each level. MUSICS (9.5/10): Great use of musics here.
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